This is an awesome and innovative piece of art that perfectly captures a retro style of gaming. If you're reading this comment and haven't downloaded Perennial yet, stop reading and press download!
A downloadable game for Windows and macOS
What will happen to Seedie and their underground friends when the sun comes up? Follow a community of seeds in their journey through life and its many uncertainties, where there is no beginning or end, only the cyclical confrontation of challenge met along the way.
Perennial is a narrative/art game that explores a selection of the many different responses to a life-changing event. Through the lens of seeds that are getting ready to grow into flowers, Perennial features a reluctant cast of characters, each with a unique outlook on the inevitably approaching sunrise (the progress of which is tracked with the in-game sun clock.) Perennial strives to create a non-linear experience through the abolition of a defined beginning and ending within its story; because the game's events loop, the game starts and ends whenever the player chooses to engage with it. In this way, the freedom to experience the game how the player wishes is granted by taking away their ability to control a progression of inevitable events. Because the order and selection of possible rooms to explore are different each in-game day, the narrative provided by Perennial is truly personalized for each player.
The seeds will continue growing whether or not someone is playing with them, and the sun will continue to rise. Will you take the time to notice them?
About the development
The main inspiration for this project was the attempt to convey the period of anxious wait within a transition period; there are many different perspectives on the upcoming challenge, it never plays out quite the same way each time, and at times it feels that one is trapped in uncertainty until "sunrise" finally comes. Where many games focus on a climactic moment, Perennial calls attention to the quiet, more introspective moments before climax. The effect of Perennial is best achieved as a display in a public location, where passerbys can begin their journey underground at the very moment they stumble upon it.
Concept, programming, graphics, and music by Isabella Djurovic. Thank you for playing Perennial!
- Click the link corresponding to your hardware to download.
- Unzip/Extract files.
- Controls: WASD or ARROWS to move, SPACE to interact, ESC to quit. Press ';' and walk into something for a surprise.